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Last edited by
ImportBot
June 17, 2022 |
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Carme Mangiron
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Game Localization: Translating for the Global Digital Entertainment Industry
by
Minako O'Hagan
and
Carme Mangiron
First published in 2013
2 editions
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Subjects
Audio-visual equipment
Computer games, programming
Electronic games industry
Multimedia systems
Translating and interpreting
Video games, design
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ID Numbers
OLID: OL10440794A
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